Tales of Tales ~ Part 5: The Ambassador’s Staff

Keeping to the SF side of the equation, I thought I’d take a look today at “The Ambassador’s Staff.” This story was originally published in the anthology Thoughtcrime Experiments. There’s a lot of interesting data on the website, compiled by the editors during and after the process. If you’ve ever thought about putting together an anthology, it makes a very interesting read. You can also read the entire anthology there.

Funnily enough, what I didn’t realize when I submitted the story to this anthology, was that they were particularly looking for stories that had been previously rejected by other markets. I don’t know how I missed that, but I did. This was actually the first place I’d submitted the story, and it was accepted. Oops!

The editors liked it, but wanted me to rewrite the ending to some extent. They gave very clear suggestions, but my first reaction was panic—they wanted it done over the weekend! At first I honestly didn’t know how to tackle it. But after some calming breaths and a hot drink, I got to work, and the editors were happy with the result.

Where I live, there’s talk from time to time of building a launch base for boosting things up into orbit—apparently our geographical location makes it a prime spot for this. It has never materialized (and I somehow doubt that it will, although I would love to be wrong about that), but I did start thinking…what might it look like here in a hundred years or so, if such a thing were built? The result was Cape City, a spaceport town. The other big idea in this story came from—spam! The subject line of a spam email made me imagine a drug called Level…and once again, two ideas clicked and decided they needed to be together.

I followed him to the door and he headed into the street. I watched him through the window, weaving his way through the folks milling around the spaceport, a few going to or from jobs, more just wandering—the street vendors, the homeless, the dealers and the Levelers.

One of those was sprawled in the doorway of Kugar’s video shop across the walklane, and I could tell the way he just stared, not moving, not blinking, that he was Leveled ‘way up. Kugar wouldn’t like that, but if he wanted the Leveler moved, he’d have to pick the guy up and carry him away. Once that white liquid finds its way down their throat or into a vein, they’re living in an alternate reality, and they don’t see, hear, feel or care anything about this one until they come back down.

I sighed and turned away from the window. The joke is that Leveling is the furthest you can get from Earth without actually boarding a ship. If I’d gone off-planet when I’d had the opportunity—well, who knows what would have happened. But chances are I wouldn’t be living in a tiny apartment above my office in a place like Cape City. Even if it was my own office.

“The Ambassador’s Staff” mixes genres, something I’ve realized I really like to do. This one puts a sort of hard-boiled female detective character on the streets of a spaceport town. I’d like to do more with this character as well, and I have a couple of ideas percolating. When she’s ready, I’m sure she’ll tell me how they turn out.

Tales of Tales ~ Part 6: On The Road With Fiamong's Rule
Tales of Tales ~ Part 4: Signs & Portents
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